Payment Model Details

Detailed breakdown of payment models for Patreon/Advanced releases and Public releases

10/23/2025

  • Recurring Supporters on Patreon will have exclusive early access to the newest full demo build on Patreon 1 month in advance. The Recurring Supporter membership is $5/month.

  • The Public release will take place 1 month after the Patreon release, and will consist of 2 versions:

    • The free version that contains limited updates for the newest release AND all content from all previous releases (including content that was previously behind a paywall)

      • This version will be available on both our itch.io page and on our Downloads page.

    • The paid version that contains all updates for the newest release (i.e., it’s the same as the version published on Patreon the previous month)—this version will be available to purchase for $3

      • This version will only be available on our Download page, as itch.io's payment processors no longer support paid adult content.

      • If you want the paid version on this site when it's first available for the Public release, you'd pay $3 each time there is a public release.

  • 1 month after the Public release, the paid version on this site will become available for free, meaning all content for the latest full demo build will be free 2 months after it's first released on Patreon.

Thank you so much for your continued support of On Your Day Off! As we continue developing this project and roll out our Patreon and Public releases, we have our model for how payments and wait times differ between the two versions outlined here for your reference.

Beginning with the release of V0.6:

TL;DR, if you don’t want to pay for the latest updates and would prefer to get the latest complete demo build for free, you'd need to wait 1 month after the Public release, or you can get the latest version (and access to the additional Patreon benefits) 1 month early by becoming a Recurring Supporter for $5/month.

  • January 1:

    • The Patreon version of V0.6 is published on Patreon and contains ALL updates for V0.6.

  • February 1:

    • The free version of V0.6 is published on both our Download page and on itch.io. It contains ALL content from V0.5 and LIMITED updates for V0.6.

    • The paid version of V0.6 is published on our Download page. It contains ALL updates for V0.6 and is available to purchase for $3.

  • March 1:

    • The paid version of V0.6 that has been published on our Download page becomes available for free.

  • April: We're continuing development work on V0.7 and getting ready for the next release.

  • May: We're continuing development work on V0.7 and getting ready for the next release.

  • June 1:

    • The Patreon version of V0.7 is published on Patreon and contains ALL updates for V0.7.

  • July 1:

    • The free version of V0.7 is published on both our Download page and on itch.io. It contains all content from V0.6 and LIMITED updates for V0.7.

    • The paid version of V0.7 is published on our Download page. It contains ALL updates for V0.7 and is available to purchase for $3.

  • August 1:

    • The paid version of V0.7 that has been published on our Download page becomes available for free.

Here’s an example of what it should look like in practice (note that the following dates are just for the purposes of the example and are not actual publishing dates we have planned):

The plan is for this model to go into effect when V0.6 is released—this is because we're releasing all updates for V0.5 for free.

  • We're working on mini-updates for V0.5, primarily to update the visuals (i.e., replacing placeholders with actual images) to catch up with the story's written content.

  • We're also use these updates to do some additional polishing on sound effects and implement minor content additions/technical fixes.

  • These updates will be released as V0.5.1, V0.5.2, V0.5.3, etc.—we're not certain how many there will be specifically, but at the moment we're estimating 10-12, as we'll be implementing images in batches and we want to provide the latest and greatest for you as soon as we can.

What about the option to pay once to get free access to all demos + the finished game?

This is an option we’re considering implementing, too! This wouldn’t be a replacement for the model outlined above, but an additional alternative if you’d prefer to just pay a 1-time fee instead of following the subscriber model. We’re still figuring out how we can make it work from a logistics and feasibility perspective and we're in the exploratory phase. If you have any insights to share regarding this option, we’d appreciate hearing them!